using UnityEngine;
// [Assembly-CSharp.dll].PanelOff
public class PanelOff : MonoBehaviour
{
    // Fields
    public UnityEngine.GameObject ToOff;
    public UnityEngine.GameObject OtherLoading;
    
    // Methods
    public void Off()
    {
        this.ToOff.SetActive(value:  false);
    }
    public void ShowAppOpen()
    {
        mem[536882295].ShowAppOpenAdIfAvailable();
    }
    public void ShowSeconndLoading()
    {
        this.OtherLoading.SetActive(value:  true);
        UnityEngine.Debug.Log(message:  -1610598311);
    }
    public void MREC()
    {
        mem[536882295].RequestBanner3MediumRect();
    }
    public void HideMREC()
    {
        mem[536882295].HideBanner3MediumRect();
    }
    public PanelOff()
    {
    
    }

}
